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Build Your Perfect
Room Sound

Stop fighting with generic IRs that don’t fit your mix. Design any acoustic space from scratch — from a dead studio booth to a vast cathedral — and position every sound exactly where you hear it in your head.

Just 19,99€

The Problem With Traditional Reverb

Generic Sound

IR libraries give you hundreds of files that all sound like “some room.” You spend hours hunting for the right one — and it still doesn’t fit your track.

No Spatial Control

Standard reverbs place everything in the same generic space. You can’t decide where inside that space your source actually sits.

Frequency Clashes

Real rooms absorb highs differently than lows. A glass wall vs. a curtain wall sounds completely different. Your reverb doesn’t know the difference.

Headphone Confusion

Stereo reverb on headphones sounds unnatural. Without proper spatial cues, your mix translates poorly to different listening environments.

Spaces MK2: Your Room, Your Rules

Spaces MK2 builds your acoustic space from scratch — not from a library. Set your room dimensions, assign materials to each wall, position sources and listener in 3D space, and hear reflections calculated with ray tracing physics. No hunting for IRs. No guessing.

1

GEOMETRY

Define Width, Length, Height in meters

2

SURFACES

Assign material properties to each wall

3

POSITIONS

Place sources & listener in X/Y/Z space

4

SIMULATION

Ray tracing generates realistic reflections

Why Each Feature Matters to You

Ray Tracing Physics

The benefit: Hear reflections that behave like real rooms — not generic algorithm artifacts. No metallic tails, no predictable decay. Just acoustic simulation that sounds natural.

LF/HF Wall Material Controls

The benefit: Real materials absorb highs but reflect lows — glass vs. curtains, concrete vs. wood. You’re not just picking a “room preset.” You’re controlling the acoustics the way a real room behaves.

Modellable Room Dimensions

The benefit: Stop guessing whether “small hall” or “large room” is the right IR. Set the exact size you need — 3m×4m studio booth or 20m cathedral — and Spaces MK2 calculates what that space actually sounds like.

3D Positioning (X/Y/Z)

The benefit: Place instruments exactly where you hear them in your head — dry and close, or washed in reverb at the back of the room. Move the listener position to change how the room reacts to each source.

Stereo + Binaural Modes

The benefit: Stereo mode for studio monitor mixes. Binaural mode uses HRTF for headphones that actually sound spatial — not just “reverb applied” but a convincing sense of depth and distance.

Save & Load Room Presets

The benefit: Design your room once, reuse it across sessions. Set a default room on startup so you’re always working in the same acoustic space.

Remove Ceiling Option

The benefit: Design open-air environments or less “boxy” spaces. Real outdoor and semi-open venues don’t have a ceiling — now your reverb doesn’t have to.

Global Macro Controls

The benefit: Quick adjustments to Reflections, Diffusion, and Dry/Wet without digging into individual parameters. Tweak the feel of your reverb in seconds.

Room Dimensions

WIDTH

Adjustable in meters

Defines left-right boundaries

LENGTH

Adjustable in meters

Defines front-back depth

HEIGHT

Adjustable in meters

Defines vertical space + ceiling

Wall Materials

Each wall has independent acoustic properties — set them to match real materials:

HIGH FREQUENCY CONTROL

Set high-end reflection and diffusion characteristics per wall. High frequencies are absorbed by soft materials and reflected by hard ones.

LOW FREQUENCY CONTROL

Set low-end reflection and diffusion characteristics per wall. Low frequencies wrap around small obstacles and reflect off hard surfaces.

Glass reflects highs and passes lows. Curtains absorb highs. Concrete reflects everything.
Spaces MK2 lets you model that behavior.

3D Positioning

MIC / LISTENER

Move the listener position to change perceived distance and room character. Stand close to the source for intimate sound, or pull back for a grander sense of space.

SPEAKER L / SPEAKER R

Position each source independently in 3D space (X/Y/Z). Place a guitar amp near the corner for a gritty room sound, or a vocal dry and up front — within the same room.

Stereo vs Binaural

STEREO MODE

Traditional stereo output for studio monitors.

  • Standard stereo reverb tails
  • Ideal for mix bus and sends
  • Works with any stereo output

BINAURAL MODE

Uses a virtual head for immersive headphone listening.

  • Head-related transfer functions (HRTF)
  • Accurate spatial positioning on headphones
  • Natural depth and distance cues
  • Perfect for headphone monitoring

Use Cases

SEND EFFECT

One reverb, infinite sources. Design a room once, then route any track through it. Drums, guitars, vocals — all living in the same cohesive acoustic space without loading the channel.

INSERT EFFECT

Make that synth sound like it’s in a specific room — not just “reverb applied.” Control the exact spatial character of your source from dry and tight to huge and ambient.

WIDENING

Give mono sources spatial depth without losing focus. Use 3D positioning and binaural mode to take a flat sound and place it convincingly in three-dimensional space.

Is Spaces MK2 Right for You?

✓ YES — If you:

  • Want precise control over room sound and acoustics
  • Are tired of hunting through IR libraries for the right fit
  • Need to match reverb to specific visual spaces (film, game audio)
  • Mix on headphones and want believable spatial depth
  • Need consistent reverb across multiple tracks in one session
  • Already own Spaces v1 and want the latest version

✗ PROBABLY NOT — If you:

  • Just want a quick “hall reverb” preset without setup
  • Prefer the character of specific hardware or vintage algorithms
  • Don’t want to learn any parameters — just dial and go
  • Have no need for spatial positioning or binaural processing

Technical Specs

FORMATS

VST3 / AU / AAX

MAC OS

10.13+ (64-bit)

WINDOWS

10 / 11 (64-bit)

AUTHORIZATION

Non required, just download the plugin

PRESETS

Save/Load room configurations

MODES

Stereo + Binaural output

Pricing

New Purchase

€19.99

One-time payment

Upgrade from Spaces v1

€4.99

Owners of Spaces v1

Complete Bundle Owners

40% OFF

Applies automatically at checkout

All purchases include: Instant download · 15-day money-back guarantee · Free support

Ready to Stop Guessing With IRs?

Build any room from scratch. Position every sound exactly where you want it. Hear acoustics that behave like real physics — not generic algorithms.

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