HoRNet Spaces MK2 is a room simulation plug-in based on real room geometry and per-wall acoustic properties, with reflections calculated via ray tracing. It lets you place sources and listening points in 3D space, control reflections and diffusion for each surface, blend Dry/Wet, and save room presets you can recall.
Below is the full interface in dark and light mode.
Set the room geometry in meters. Larger dimensions yield wider-spaced reflections and a longer tail; smaller dimensions produce tighter, more controlled spaces.
In Stereo mode you have two independent microphones (Mic L/R) and two sources (Speaker L/R). Move objects to define distance, depth, and width.
In Binaural mode the listener is a virtual head with two ears, for a more immersive headphone experience.
The XYZ popup lets you adjust X/Y/Z object coordinates as percentages. In the same area you can select the Listening Mode (Stereo/Binaural).
For each wall (Front, Back, Left, Right, Floor, Ceiling) you have four parameters: Low/High Reflections and Low/High Diffusion. Reflections set how much energy bounces back; diffusion controls how reflections become less “mirror-like” and more scattered.
Global controls let you make quick changes to the room character:
Open the browser to quickly pick a room preset.
Select a preset from the list. You can set one as the startup default.
Save your custom setups so you can recall them in any project.
Factory presets are ready-to-use starting points: they set room geometry, materials (reflections/diffusion), positions, and global controls to quickly achieve a credible character. Names are descriptive and do not reference brands.
For consistency, presets are tuned for instant monitoring: by default they use Stereo mode and Dry/Wet at 50%. You can then tailor them to your mix by adjusting Dry/Wet and refining dimensions, walls, and positions.
Catalog (quick descriptions):
Quick pick: for short, controlled ambiences use “Control Room” or “Treated”; for bright, close sounds try “Bathroom” or “Tile Kitchen”; for wide cinematic tails start from “Concert Hall”, “Cathedral”, or the “Iconic Rooms”.
Tip: use Stereo for stable speaker imaging; use Binaural for a more immersive headphone experience.
Name: HoRNet Spaces MK2
Version: 2.0.0
Copyright: (C)2026 HoRNet Plugins — All rights reserved